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TourBracketFree Tournament Bracket Generator, No Sign Up
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Nine is the awkward one. Crossing into a sixteen slot bracket for a single extra team leaves seven empty places, so seven of your nine teams get a bye and exactly one first round match is played. Seeds 8 and 9 meet; everybody else waits.
If that reads as unfair for your event, it probably is. Nine teams makes a much better round robin than a knockout: thirty six matches is a lot, but two groups of four and five, or a straight league played over several weeks, gives every team a real schedule instead of one play-in and seven byes.
9
Entrants
9
Matches played
5
Rounds
7
Byes
| Round | Matches | Entrants left after it |
|---|---|---|
| Round of 16 | 1 | 8 |
| Quarter-Finals | 4 | 4 |
| Semi-Finals | 2 | 2 |
| Grand Final | 1 | 1 |
| 3rd Place | 1 | 1 |
Seeds are paired so the strongest and weakest meet first, which keeps the top seeds in opposite halves of the draw. This is the order the board is drawn in, top to bottom.
A knockout bracket has to halve cleanly every round, so it is built at the next power of two above the field. 9 entrants are drawn into a 16 slot bracket, which leaves 7 slots empty. Those go to the top seeds, so seeds 1, 2, 3, 4, 5, 6 and 7 sit out the opening round and enter in round two. If you would rather the byes fell at random, shuffle the seeds before generating.
Rounds run one after another, because a round cannot start until the one feeding it has finished. Matches inside a round can all run at once, so the number of courts you have decides the day more than the number of entrants does.
| Courts | 10 min matches | 20 min matches | 30 min matches |
|---|---|---|---|
| 1 | 1h 30m | 3h | 4h 30m |
| 2 | 1h | 2h | 3h |
| 4 | 50m | 1h 40m | 2h 30m |
Playing time only. Add changeovers, warm-ups and the gap between rounds.