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TourBracketFree Tournament Bracket Generator
Beer pong brackets are a party logistics problem more than a competitive one. Sixteen teams in single elimination is fifteen games and finishes; the same field in double elimination is thirty, which on one table is the whole night and then some.
The honest advice is to match the format to the table count. One table: single elimination, sixteen teams maximum. Two or more tables: double elimination becomes reasonable, and everybody gets at least two games, which is what people actually want out of the evening.
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Single elimination on one table, so the night finishes. Double elimination on two or more tables, so nobody is knocked out in the first ten minutes of the party.
Ten cups a side is the usual rack, with redemption and one or two re-racks. Allow around fifteen minutes a game.
Enter each team as one line in the Teams division with both players after a colon.
Shuffle the seeds. Nobody at a party is seeded, and a random draw avoids an argument about who put themselves first.
Print the bracket or put the link on a phone somewhere visible. Somebody will need to check who is up next, repeatedly.
16
Entrants
16
Matches played
5
Rounds
0
Byes
| Round | Matches | Entrants left after it |
|---|---|---|
| Round of 16 | 8 | 8 |
| Quarter-Finals | 4 | 4 |
| Semi-Finals | 2 | 2 |
| Grand Final | 1 | 1 |
| 3rd Place | 1 | 1 |
Seeds are paired so the strongest and weakest meet first, which keeps the top seeds in opposite halves of the draw. This is the order the board is drawn in, top to bottom.
Rounds run one after another, because a round cannot start until the one feeding it has finished. Matches inside a round can all run at once, so the number of tables you have decides the day more than the number of entrants does.
| Tables | 8 min matches | 15 min matches | 23 min matches |
|---|---|---|---|
| 1 | 2h 8m | 4h | 6h 8m |
| 2 | 1h 12m | 2h 15m | 3h 27m |
| 4 | 48m | 1h 30m | 2h 18m |
Playing time only. Add changeovers, warm-ups and the gap between rounds.